Welcome back to Random Encounter, the monthly digest of gaming’s hot topics. This month, Olivia Cottrell wants to know where all the good scripts have gone.
Last week, I had a very strange moment. I was sitting in my living room, controller in hand, and I cried. Not big, dramatic sobs, just a sudden overflow of emotion that left me scrabbling around for a tissue. This was not prompted by anything melodramatic. All the game had done was build a character up through interactions and dialogue, then scripted something for them to say that touched me in a way that only a few things ever have. This had never happened to me in a video game before – but perhaps I should have seen it coming. Continue reading